This explanation is wrong.
No, it's not wrong, but it is incomplete. And what you are saying is partially correct. But is also incomplete.
A successful photograph, or a well done painting, is a projection. And our perception of it is a species of optical illusion. The real issue here is that the Biden/Carter photo does not successfully create the optical illusion it is intended to produce.
What you're talking about is perspective anamorphosis.
https://en.wikipedia.org/wiki/Anamorphosis
External Quote:
Anamorphosis is a distorted projection requiring the viewer to occupy a specific vantage point, use special devices, or both to view a recognizable image. It is used in painting, photography, sculpture and installation, toys, and film special effects. The word is derived from the Greek prefix
ana‑, meaning "back" or "again", and the word
morphe, meaning "shape" or "form". Extreme anamorphosis has been used by artists to disguise
caricatures,
erotic and
scatological scenes, and other furtive images from a casual spectator, while revealing an undistorted image to the knowledgeable viewer.
I first saw a print of Hans Holbien's
The Ambassadors in the City of Orange Public Library at about the age of 14.
External Quote:
The Ambassadors (c. 1533) by
Hans Holbein the Younger is known for the prominent gray diagonal slash across the bottom of the frame which, when viewed from an acute angle, resolves into the image of a
human skull. It has been hypothesized that the painting, regarded as a
vanitas – a meditation on the transience of life including the skull as a
memento mori – is intended to be hung in alongside stairs to startle viewers with the sudden appearance of a skull.
Note that when the skull looks like a skull, the rest of the painting looks like nonsense. A painting which, through the skill of the artist, looks realistic, creates an optical illusion. It must be seen at the correct angle to successfully do that.
And, yes, when you view the Biden/Carter photo
from a certain angle Carter's feet will look more normal. I emphasize a certain angle, because it is the angle of the of view
not closeness that is the critical factor.
But - and this is a big but(t) - you don't see this effect IRL.
Look at a rectangle (perhaps an envelope or a credit card). Turn it sideways, this way and that. You can observe that its apparent size changes as you turn it. It appears largest when the rectangle is oriented perpendicular to your line of sight (viewing it straight-on), and it appears smaller the more it is angled away from that position. I believe this is called foreshortening.
Have you tried this? If you turn a rectangular envelope in your hand this way and that, it will always look like a rectangle, not a trapezoid as it should according to the laws of geometry and optics.
Take a photo of the of the envelope with a short focal length lens, with the camera as close to your eye as possible, and in the photo the envelope will be a trapezoid, because the camera does "see" according to the laws of geometry and optics.
Even up close - at arm's length - we are only seeing a small part of the envelope with our foveal vision. The rest of the envelope we "see" is almost wholly imaginary. And the brain doesn't produce a trapezoidal image.
The virtual reality our brain creates for us moment by moment is a personal experience, and it is created using innate priors and a shockingly sparse amount of data.
Our brain receives
data. There isn't an optical projection onto a screen in our brain. It's important not to get trapped in the homunculus fallacy.
The round shape of our eyes has little or no importance to the shape of what we "see." Focus yes, but the shape of the image, no. Don't compare our retina to a curved screen in a movie theater.
We see shapes with our foveal vision. The rest of our retina sees movement very well; shape very poorly. What we see in our peripheral vision is almost wholly "imaginary." The fovea is small. Therefore the shape of the image on our retina, as a whole, is pretty much irrelevant to our visual experience.
Over time - through experience gained from our foveal vision - our brain has been trained with "innate priors" - or assumptions. It uses these assumptions to begin the computational process of creating our visual experience.
These visual experiences can be created without sensory input - dreams and hallucinations.
This film was made was made in 1958.
It was already understood at that time that our visual experience is produced by our brain using innate priors. We should just see a trapezoid rotating. But we don't. Because, in this case, the assumption with which our brain starts its computation... is wrong.
Some people don't see this illusion. Is there anyone here who doesn't?