New Feature Sitrec 2.1 New Features

New Feature
You can now right-click on things like objects and tracks to edit them.
1759585531569.png

Mild inconvenience : the default firefox right-click menu is on top of the edit menu. If you left click the edit menu you can then access it.
 
Sorry, this loads fine and fast for me also. Like Mick, I have a good internet connection (fibre).
It still flashes up the camera in the wrong location for a fraction of a second (much more for longer videos and complex sitches). I'll see what I can do.
 
This now deleted Reddit thread featured a Piper P28 so I gave it a go with the new flashing PA28 model in Sitrec
External Quote:

Your post has been removed for not including the time and location of the sighting in the proper format. You must submit your sighting post with the text Time: and Location: on separate lines like this:

"Time: date and time

Location: location of sighting"
Nice, they are now requiring DTLs
 
External Quote:

Your post has been removed for not including the time and location of the sighting in the proper format. You must submit your sighting post with the text Time: and Location: on separate lines like this:

"Time: date and time

Location: location of sighting"
Nice, they are now requiring DTLs
Yeah but you can often get away with "around midnight last night" and "mid Nebraska" so it's basically useless and you still have social engineer or sleuth the real details from them.
 
One thing is when using camera tracking object and using a plane model, what's the expected flow, set the tracking object to the plane model and the named track to 0 radius? Otherwise you double up on the models..
 
One thing is when using camera tracking object and using a plane model, what's the expected flow, set the tracking object to the plane model and the named track to 0 radius? Otherwise you double up on the models..
Yeah, this is a bit messed up, I'll fix it eventually so it only displays one (there some complications). I'd set the target object to 0 size for now.
 
I don't know about the targets being upside down, but I've found that models with blinking lights need the main camera view to be close for it to show up on the look view (unless look view is full screen)


What's more, the distance at which the plane disappears seems to be proportional to how far away the plane is from the camera. So if it's a relatively distant plane, the main view camera can be very far away and the plane still shows up, but if the plane is closer, then it takes less distance for it to happen



You can see in this second video that as the camera zooms out, the planes disappear in order of how close they are

https://www.metabunk.org/sitrec/?cu...com/20014/planes_disappear/20251005_140041.js
 
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this is what I am seeing with the Piper no model, same with the 737, the line is the cube for tracking object reduced to smallest size

The inverted planes was my fault as I was messing with the sliders to try and get the piper to show, but I didnt realise they don't reset when you change model.

This is new sitrecs only, my old saved one with a piper works fine
 
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I've found that models with blinking lights need the main camera view to be close for it to show up on the look view (unless look view is full screen)
That was a fiddly little bug! Now fixed.
JavaScript:
this._object.scale.setScalar(newSize);

[I]// CRITICAL: Force immediate matrix world update after changing scale
//
// When rendering multiple views with different cameras, each view's preRender() sets
// a different scale based on camera distance. However, modifying an object's scale
// does NOT automatically set the matrixWorldNeedsUpdate flag in Three.js. Without
// this explicit updateMatrixWorld() call, the object's world matrix remains stale.
//
// This causes issues in multi-view rendering where whichever view renders second
// experiences incorrect billboard behavior (disappearing at wrong distances). The
// exact mechanism is unclear - it could be related to frustum culling using stale
// bounding spheres, or other matrix-dependent calculations.
//
// Calling updateMatrixWorld() immediately after changing the scale ensures the
// world matrix is current before the renderer processes this object.[/I]
this._object.updateMatrixWorld();
 
this is what I am seeing with the Piper no model, same with the 737, the line is the cube for tracking object reduced to smallest size
with 2.6.2 I've fixed the issue with the cube appearing over a tracked object.

I still don't know what's happening with the Piper not working, but try it again, and if you can replicate it, post the sitch link.
 
this is what I am seeing with the Piper no model, same with the 737, the line is the cube for tracking object reduced to smallest size

Based on how far away the Main View is on the screenshot, I suspect the Piper is having the same issue that I mentioned about the Main View distance affecting how a model with lights shows up on the Look View
 
Based on how far away the Main View is on the screenshot, I suspect the Piper is having the same issue that I mentioned about the Main View distance affecting how a model with lights shows up on the Look View
I think that would only affect the lights themselves. We'll see if @jarlrmai can repeat it
 
with 2.6.2 I've fixed the issue with the cube appearing over a tracked object.

I still don't know what's happening with the Piper not working, but try it again, and if you can replicate it, post the sitch link.
https://www.metabunk.org/sitrec/?custom=https://sitrec.s3.us-west-2.amazonaws.com/11433/piper example/20251004_173626.js

In this link now, the piper model does not display

Okay I had to change to back to being the named model and not the target model being the plane.

It would be nice to be able to sync the light flashes to the video in some way messing with the time doesn't word as the light flashes dont occur.
 
It also still seems to be handling some videos rotation incorrectly, I loaded the iPhone video I got from Reddit in there

it does everything fine sets the time and the location but the video is the wrong way around and there doesn't seem to be away of manually fixing it..

1759910327983.png
o
 
I've been using Sitrec a lot recently and some features that would be nice would be

Adding notes (text, links to the Metabunk thread, Reddit, Tweet etc)
Adding a comparison image, ie a screen-grab from the video and steet-view to show that the location matches something if there is anything identifiable in the video
 
https://www.metabunk.org/sitrec/?custom=https://sitrec.s3.us-west-2.amazonaws.com/11433/piper example/20251004_173626.js

In this link now, the piper model does not display

Okay I had to change to back to being the named model and not the target model being the plane.
No models (or geometry) will display in the case in your sitch. If you set the traverse object to the same path as another object then it will disable the traverse object (otherwise you get two overlapping objects)
 
I've been using Sitrec a lot recently and some features that would be nice would be

Adding notes (text, links to the Metabunk thread, Reddit, Tweet etc)
Adding a comparison image, ie a screen-grab from the video and steet-view to show that the location matches something if there is anything identifiable in the video
Thanks for the great suggestions. To make sure they don't get lost, can you add them to GitHub as issues? One suggestion/bug per "Issue"

https://github.com/MickWest/Sitrec2/issues
 
Just quoting a suggestion from the Copenhagen thread...

It would be good if there was some way in Sitrec to make the plane light brighter/bigger when it is pointing right towards the camera.

The quibble some people might have with this is that the blue dot is smaller (further away) whereas in the video it is brighter and appears bigger/closer. (Of course, this is because it is the bright forward-facing light pointing towards the camera, which fades out as the plane turns away.)

That sitch is saved with spheres rather than models but I tried using plane models with bright landing lights and they don't seem to be "directional": https://www.metabunk.org/sitrec/?cu...aws.com/5177/Attaching_ DE/20251012_075335.js
 
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