- Added accurate terminator (light and dark regions of the globe and the border between them)
- Improved right-drag navigation when using a globe
https://www.metabunk.org/sitrec/?sitch=pvs14
Eventually. Mobile is a bit fiddly. But I'll give it a go.wow, that is truly fantastic.
can I disable the globe view & the video view so it can be viewed in the mobile version of Chrome? and then load in the latest TLEs? because if so... then we'll have a mobile app that could show flares in real-time... and that would be absolutely epic.
You can (somewhat clumsily) use this to check recent Starlink events.
- Added a "Night Sky" sitch (old Night Sky is now "Area 6") that's just the globe
- Uses current Starlink TLE
- Improved moving around the globe with "L"
- Added Show/HIde "Flare Region"
https://www.metabunk.org/sitrec/?sitch=nightsky
Nice. I tried to catch you out by using a non-starlink TLE - the hundred or so brightest satellites - but it worked seamlessly!
- NightSky sitch now lets you drag and drop in a .tle (or .txt) file and it will replace the current TLE with that one. So you should be able to do fairly arbitrary Starlink reconstructions.
Try it now. I was implementing the above feature, and might have uploaded a buggy version earlier.Bug: Sitrec NightSky is not opening with the latest Starlink TLE loaded.
Yeah, the addition of thousands of satellites puts a strain on older machines. The internet is not used after it loads. Next week I'll focus on both optimization (making it smoother, and your laptop less hot) and time syncing (so it's locked to the clock for time updates)Bug - Sitrec nightsky is running at about 1/3 of realtime. (it does this on both my PC and mac, but admittedly they are old and have a slow internet connection , so it might just be me. Happens in Chrome & Firefox on mac and in Edge on PC)
You can edit the date and time to give you an accurate view of the sky at any time, so yes. You'll need to do some tweaking to find out if anything is visible for your location.So, I can open the program and allow it to use my location, then figure out where/when I might see a Starlink array?
Fixed! (Hopefull, it was a little fiddly)BUG: Permalinks show incorrect camera for people in different locations (or people who blocked their locations)
This mean's @flarkey's permalinks will work for him, but not for me.
After I fix this, older permalinks will need to be re-exported by the person who made them so they work for everyone else.
Yeah, I need at least to make it a bit more mobile friendly. The might be some limits because it's a Web app.A fun idea Mick takes his starlink app makes a mobile version that uses GPS location altitude and time as well as compass and orientation sensors to do an AR camera overlay of starlink flares in real-time.
Heck, I'd like it to have a 0.01666s refresh rate. Are you running Chrome? What's the spec of a typical PC you're running it on.It still seems to be running very slowly on every pc I try, does it need a 0.1s refresh rate? Between 1 to 5 secs would probably do most users.
What's the speed difference between satellites on and satellites off?
Working on improving it (so still a few bugs) - but what speed does it run at now?With satellites off is pretty much realtime. Satellites on it is about 1/10 realtime. This in Edge on a 2.4GHz i5 laptop.
- Laptop running Edge: It is noticeably faster - With satellites off it is close to RT. With satellites on it is about 0.7 RT.
- Old Mac running Chrome: slightly faster, about 0.8 RT.
yeah seems Real Time now. Thanks! just waiting for the sun to get to get low enough to check the flare accuracy!Try it now (satellite names still broken, but should be noticeably faster)
This is because I display the Earth as an ellipsoid, but the collision checks use a sphere with the smallest earth radius. So the equatorial bulge in the displayed globe is overlapping some lines of sight.Some weirdness with sun diretcion arrows when over the rockies....