Feature Request A way of simulating the effect of a camera bump on night sky images of flaring Starlinks

jarlrmai

Senior Member.
I am trying to understand if my understanding of how a camera bump might affect a 30 second image of stars and Starlink flares is correct.

Can anyone think of a way to simulate this?

Perhaps Sitrec can already do it? @Mick West
 
I'd do it this way:
  1. Set up your sitrec with a camera track that has an animated bump
  2. Record the sitrec animation into a video
  3. Extract the frames and compute the mean frame.
I'd use programming to animate the bump and to compute the mean frame but there may be easier ways.
 
I am trying to understand if my understanding of how a camera bump might affect a 30 second image of stars and Starlink flares is correct.

Can anyone think of a way to simulate this?

Perhaps Sitrec can already do it? @Mick West
Not yet, but I could hook something up.
 
I'd do it this way:
  1. Set up your sitrec with a camera track that has an animated bump
  2. Record the sitrec animation into a video
  3. Extract the frames and compute the mean frame.
I'd use programming to animate the bump and to compute the mean frame but there may be easier ways.
I can do 2 and 3 but I am not sure how to do 1.
 
Perhaps Sitrec can already do it?
It can now!

Under Video/Long Exposure
1781223603248.png


When you nudge, only the brightest things get visible trails. Although it's JUST visible on some stars.
Sitrec-Starlink_Horizon_Flares_(LIVE)_longexposure_2026-06-12-00-18-15.png
 
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